Cambridge Primary Global Perspectives Learner's Skills Book 2 with Digital Access (1 Year) - JACARANDA INTERNATIONAL

Cambridge University Press

R262.80
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Jacaranda ISBN 9781009354172
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Cambridge Primary Global Perspectives Learner's Skills Book 2 with Digital Access (1 Year)

Author/s: Adrian Ravenscroft

Format: Print/Online Bundle

Designed for young learners, this project-based print and digital learner’s skills book, Stage 2, ignites curiosity and develops important 21st century skills.

With engaging projects like performing role plays, making and presenting informative displays, and exploring ways to reduce waste, learners will develop transferable skills such as analysis, collaboration, and reflection.

With Arun, Sofia, Marcus and Zara as their companions, they will also gain a deeper understanding of the world, exploring different perspectives and becoming active global citizens.

Get ready for an adventure that sparks imagination and empowers young minds.

Suggested answers are available for teachers in the Teacher’s Resource.

Features:

  • Projects based on Topics from the curriculum engage learners by focussing on areas they can relate to, such as family and education.
  • ‘Getting Started’ section provides clear guidance and activities for a solid understanding of the upcoming project.
  • Various activities included in each project, such as writing tasks, speaking tasks, drawing and poster making, keep lessons interesting and varied.
  • Video and audio included to enrich the learner experience and model examples of useful words /question types.
  • Write-in format, highlighted learning goals and reflection opportunities enable learners to record their experiences and help you track skills development.
  • Relatable characters demonstrate activities and model key terminology to help learners build knowledge and apply new skills.
  • Clearly defined learning goals and criteria help you work through the curriculum with confidence.
  • Hands-on activities, such as conducting interviews, handmaking tasks and looking at maps, inspire learners to explore different perspectives and engage with their local environment.

Contents:

  • Introduction
  • How to Use this books
  • What happens when people waste things?
  • Where is a good place to go play?
  • What active games could we try out?
  • Learning about moving here
  • Glossary.